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Anti-Knockback

Other names: Anti-Kb

What does it do and how does it work: Anti-knockback prevents the user from getting knocked backwards and upwards (knockback/deltaMovement) after receiving a hit from a mob or a player. This module is used to make it harder for other players to get a combo and sometimes if the module is set to take zero knockback it can be impossible to combo the user to do so, this module works by removing all player move packets that are calculated after a player attack packet is sent, this module should not be confused with velocity.

Detection difficulty: img

Evidence amount required: img